CUSTOM TOY

SignalNoise

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About this Platform

The toy is based on a rabbit figure with distinctive tubular ears. The origin of the name Dunny came from a combination of street slang and one of the early "Devil Bunny" prototypes. The Dunny is sold in four sizes - 3", 5", 8" and 20". The toy has three points of articulation; a 360 degree rotational head and two arms. An artist card or sticker is also included with the 3" Dunny from a series. Most 3" Dunnys and some 8" Dunnys are normally sold as "blind assortment"; the figure is packaged inside a sealed foil wrapper, such that the buyer is not able to see which figure and accessories they are buying. Sealing the figure prevents people from opening and peeking in the boxes and buying only the figures they want. Most Dunnys are packaged inside a clear plastic bag in addition to the foil wrapper. In the second-hand market, this assures the buyer that the article was never on display and is in a "new" condition. With the success of vinyl toys as a medium for expression, many fans and artists have put their own design onto blank Dunnys. I have been a creative person ever since I was old enough to hold a pencil at the age of 4. I started drawing on every scrap of paper I could find to the point where my mother couldn’t keep typewriter paper in the house without my finding and stealing it. I never stopped drawing throughout school, and in 1995 I was accepted to the Graphic Design program at the Nova Scotia Community College in my hometown of Truro where I had formal training in all the basics of design: composition, aesthetics, form, function, typography and pre-press, all of which revolved around learning the best graphic software available, Adobe’s Photoshop and Illustrator. Upon graduation with honors, I was accepted into Interactive Technology also at the Nova Scotia Community College in 1997, where I learned to use my design skills to create websites, CDRoms, video production, 2D and 3D animation and programming. Immediately after graduation in 1998 I was hired into the booming web industry. This was my first experience not only dealing with a team, but also working directly with clients on a project-to project basis. During my 11-year career I worked for a number of professional companies performing both web and

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